Tuesday 18 November 2008

Johnathan Blow Keynote

Johnathan Blow is creator of Xbox live arcade time altering 2d side scroller Braid, which personally I think is one of the best games of this generation.

He did a keynote at Australian gaming event Free Play 2007. In it he talked about prototyping and how should always be prototyping but dont worry about polish or looking fancy just concentrate on the core gameplay then you can see if it works or not, this was very inspiring as I was getting to cought up in the coding side of things and wanting to have the best prossible engine. I now realise that its the idea and gameplay that matters.

You can see the talk on youtube its 80 minutes long

heres the second part where he talks about prototyping

No comments: