Monday 19 January 2009

Development







With the advent of games like little big planet and halo 3 level design has become a medium not only of the game developer but the player themselves. I had an idea of letting the user draw a level out on paper and then capturing it throgh a digital camera then converting the captured image into vector graphics to be used as the ground in a level, I abandoned this idea as little big planet already does it better and because It steps away from the theme of levels based on music. I'd rather spend time developing levels of my own than enabling others to create there own levels.

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